• Balsamiq Mockups Web Demo
  • Binding of Issac item - Gish Slippers

    A new item concept for The Binding of Issac.

  • Beginning Work on S.I.M.O.N.
  • Sketchups of the Last Res0rt Mobile Wireframe
  • Turing 2.0 - Fooling People for Science!
  • Volunteering + Higher Education = Servicebook
  • guidebook-slide
  • lr-mobile-tablet

Hello! I'm Rachel Keslensky, and I can fix it.

S.I.M.O.N. Cleaned Wireframes

S.I.M.O.N. Cleaned Wireframes

A quick exercise in Balsamiq to clean up what had been sketched out earlier — especially after discussing the app with another programmer friend required some clarification that I just wanted rectangular buttons with the images in them, as opposed to some edge-finding trickery! Will need to write up some better project specifications… The idea ...

Binding of Issac Item – Gish Slippers

Binding of Issac Item – Gish Slippers

The Challenge: Design a new item for the indie game The Binding of Issac. The item must be drawn in the game’s style. The item should fit in with the game’s overall item themes, a list which includes (but is not necessarily limited to): Dungeons and Dragons (D&D), including the d20 system Christian biblical references ...

Wireframes for S.I.M.O.N. App

Wireframes for S.I.M.O.N. App

Working on an Android App — but why make a simple “Simon” clone when half the fun is designing a new twist? Simon is a well-known children’s toy — the pieces light up, and players repeat the patterns as they become increasingly complex to follow. As a result, most Simon clones follow a simple, time-honored ...

lastres0rt.com Site Map

lastres0rt.com Site Map

It’s a rough map (I’m not about to draw in 300+ circles for 300+ comics!), but this covers the general site architecture for lastres0rt.com. Mostly, I wanted to see if there were any pages that no longer made sense to include inside the site navigation (which is important, as removing just two pages would simplify ...

lastres0rt.com Wireframes

lastres0rt.com Wireframes

Personal projects never die! The mobile world moves fast, so a year after redesigning lastres0rt.com is enough time to go back and see what can be improved upon let again — yes, the comic itself is always going to be front and center, but the better the site’s interface is, the more likely I can ...

Last Res0rt’s “Cha0s” logo

Last Res0rt’s “Cha0s” logo

Even when starting Last Res0rt, one of the earliest things I did with the comic was designing a logo for it — which made sense, as even at that point there was some understanding that the show within the comic, if not the comic itself, would need a logo in the long run. What’s followed ...

Clouds and Trees logo

Clouds and Trees logo

Clouds and Trees is a consulting blog; the site’s name is a reference to the analysis “Cloud” and “Tree” charts that make up much of the problem-solving process. The logo uses a more literal combination of images rather than incorporating aspects of these charts, in the interest of providing a cleaner logo. Initial Prototypes Three ...

Turing 2.0

Turing 2.0

Based on The Turing Game chatroom experiments by Joshua Berman and Amy Bruckman, Turing 2.0 was designed first as a Facebook app and then as a standalone site designed to take the previous Turing game experience and distill it into something that could be played asynchronously, and on a much larger scale, than their previous ...

Servicebook.org

Servicebook.org

Created as part of the Computing for Good (C4G) initiative at Georgia Institute of Technology, Servicebook.org is a website sponsored by the Campus Community Partnership Foundation. This redesign of their website came complete with: An overhaul of the site engine, using the Joomla! content management system (CMS). Visual identity redesign, including the “S” book logo. ...

Mermaids MMO Guidebook Interface

Mermaids MMO Guidebook Interface

Mermaids, an undersea fantasy MMO, follows in the footsteps of collaborative online experiences similar to those found in Uru: Ages Beyond Myst, Second Life, and There.com — and as such, needs an interface that both is useful to the player as well as providing a point of social interaction with other players. The primary interface ...